Isa sa mga favorite ko na laro ang Deception III: Dark Delusion. Mas gusto ko pa nga ito kung ikukumpara sa sequel nito sa PS2, ang Trapt dahil napakalimited ng mga traps sa Trapt kung ikukumpara sa Deception III. Ang bida sa Deception III ay si Reina. Kinidnap siya ng mga taga-Alendar kasi magkakaroon ng war between Burganfada at Alendar, at kulang yata sa power ang Alendar. It was Reina's 17th birthday then, at ang natanggap niyang gift ay ang pendant ng kanyang nanay.
So ayun, kinidnap sila. Nung nasa Castle Hades na sila, si Reina ay magugustuhan ni King Frederick. Ipakukulong siya, habang si Mother at si Paul ay ipapapatay niya kay Miguel, the kidnapper. While in prison, she learns the unperfected magic of Traps, and from there on, you play the role of Reina. You'll face a lot of intruders (and I was bored enough to list them all: Villageman, VIllagegal, Torturer, Soldier, Titan, Giga-arm, Alchemist, Swordsman, Footman, Fighter, Bruiser, Amazoness, Thief, Assassin, Shadow, Ninja, Slasher, Magnetman, Mercenary, Armor, Hellknight, Hunter, Ranger, Whitemagic, Dark Witch, Sorceror, Sage, Flame user, Flameman, Miner, Bomber, Sage, and a few unique enemies like Master, Boss, Lady Guard, Queen, King, and Brute). Your arena are the different castles, wherein you lay your Ceiling, Wall, and Floor Traps (a total of 9 traps: 3 of each kind) to decimate the intruders. Some rooms also have devices that are already there for your advantage.
Ark is like the point system in this game. Whenever you hit an intruder with a trap, you get the corresponding ark based on the trap's damage and its ark rate -- a variable which multiplies the ark received. Longer combos give higher ark for each successive hit, but be aware that traps that are reused during a combo or any hit exceeding the 15th hit does not give any ark. Dreak is given after each chapter. Dreak is somewhat the currency for the game, as you need dreak in order to create or upgrade your traps.
In my never-ending quest to get a higher ark level, I created a 15-hit combo trap hit wherein the ark generated is roughly about 2 million to an enemy with average defense. Oh well, yan na lang kasi ginagawa ko sa bahay eh.
~
Location: Castle Hue -- Blue Chamber
Equipment:
--- CEILING:
------- C Spark Vase 4 (Charge + Thunder + Vase)
--------- 40 Damage
--------- 6 Blocks Forcing
--------- Ark x 1.7
------- C Genocide Eye 4 (Charge + Hell + Vase)
--------- 40 Damage
--------- 9 Blocks Forcing
--------- Emits Laser Beams
--------- Ark x 2.3
------- C Crane 4 (Charge + Rising + Vase)
--------- 30 Damage
--------- 10 second restraint
--------- Hangs enemy from ceiling
--------- Ark x 2.0
--- WALL:
------- C Float Magnet 4 (Charge + Rising + Magnet Wall)
--------- 0 Damage
--------- 5 Blocks range
--------- 6 second restraint
--------- Suspends enemy midair
--------- Ark x 1.6
------- C Upper Wall 4 (Charge + Rising + Push Wall)
--------- 30 Damage
--------- 2 Blocks Forcing
--------- Flings victim diagonally even higher, damages at fall
--------- Ark x 1.6, 2 hits
------- C Evil Kick 4 (Charge + Hell + Push Wall)
--------- 30 Damage
--------- Whaps enemy to opposite wall
--------- Nulls defense
--------- Ark x 1.8
--- FLOOR:
------- Delta Horse (Special)
--------- 45 Damage
--------- Ark x 1.8
------- C Foot Cutter 2 (Charge + Cursed + Spring Floor)
--------- 15 Damage
--------- 2 Blocks Forcing
--------- Slows enemy for 9 seconds
--------- Ark x 1.5
------- C Rising Floor 4 (Charge + Rising + Spring Floor)
--------- 40 Damage
--------- Sends enemy to ceiling, damages at return fall
--------- Ark x 1.6, 2 hits
Room Devices Used:
Waterfall: 0 damage, Ark x 1.5
Launcher: 0 damage, Ark x 1.8
Waterwheel: 50 damage, Ark x 1.5
Procedure:
Set Delta Horse beside Waterfall opposite the wing of the upper floor of the room where the switch for the Bridge is. Set Float Magnet to the wall adjacent Delta Horse. Set Spark Vase a block away below the Waterfall. Activate Delta Horse when the intruder is in the trap's limitation. Wait until Delta Horse recovers and begins to recharge before activating Float Magnet. After activating, quickly change Delta Horse into Foot Cutter, springing toward the Waterfall. After the restraint of Float Magnet ends and the enemy settles to the water, activate Foot Cutter. This would send the intruder falling into the Waterfall. After intruder falls, activate Spark Vase and set Foot Cutter below the other Waterfall, springing towards the Launcher and set Upper Wall to the wall where Foot Cutter is pointing. When the enemy reaches the limitation of Foot Cutter, activate it, and quickly switch Spark Vase to Genocide Eye in the block after the Launcher. Quickly change Foot Cutter into Rising Floor after Foot Cutter recovers (this is crucial). Enemy would be flung by the Launcher, and after he lands, quickly activate Genocide Eye (again, timing is crucial here because some weak enemies might be dead at this point). This would make the enemy walk to the block of Rising Floor, which should be activated immediately as the intruder enters its limitation. As soon as you activate Rising Floor, quickly change Genocide Eye to Crane on the same block. The enemy should hit the ceiling, not the bridge. Just before the enemy lands, activate Upper Wall. The enemy should hit the ground first, then hit Upper wall, sending him flying again. As the enemy descends down, activate Crane and it should hit. Then, after Upper Wall recovers, place Evil Kick on the wall next to the Launcher. To obtain maximum ark, activate Evil Kick when the enemy is falling from Crane. This would send the enemy flying to the Waterwheel and to their demise.
Total Combo Trap Hit: 15
Total Combo Damage: 250+ (average defense enemy)
Total Combo Ark: around 2.2m per intruder (average defense enemy)
~
And because I have achieved this, nabawasan ang motivation ko maglaro ng Deception III. Pero I keep pushing myself to think of better combos in different rooms using all the different traps and devices possible.
~
Wow. I hope I push myself as well in facing real life. Hindi yung bigla na lang papasok into a state of depression after experiencing a brief moment of satisfaction and contentment. Maybe that is the problem.
Maybe I fear the uncertainty of the future. Maybe I fear that that is the last time I would feel such minute enjoyment in life that I, as a dreamer and an idealist, have always yearned of.
Valkyrie Profile ang lalaruin ko after Deception III. And if I remember correctly, Yearning is a negative hero trait.
So ayun, kinidnap sila. Nung nasa Castle Hades na sila, si Reina ay magugustuhan ni King Frederick. Ipakukulong siya, habang si Mother at si Paul ay ipapapatay niya kay Miguel, the kidnapper. While in prison, she learns the unperfected magic of Traps, and from there on, you play the role of Reina. You'll face a lot of intruders (and I was bored enough to list them all: Villageman, VIllagegal, Torturer, Soldier, Titan, Giga-arm, Alchemist, Swordsman, Footman, Fighter, Bruiser, Amazoness, Thief, Assassin, Shadow, Ninja, Slasher, Magnetman, Mercenary, Armor, Hellknight, Hunter, Ranger, Whitemagic, Dark Witch, Sorceror, Sage, Flame user, Flameman, Miner, Bomber, Sage, and a few unique enemies like Master, Boss, Lady Guard, Queen, King, and Brute). Your arena are the different castles, wherein you lay your Ceiling, Wall, and Floor Traps (a total of 9 traps: 3 of each kind) to decimate the intruders. Some rooms also have devices that are already there for your advantage.
Ark is like the point system in this game. Whenever you hit an intruder with a trap, you get the corresponding ark based on the trap's damage and its ark rate -- a variable which multiplies the ark received. Longer combos give higher ark for each successive hit, but be aware that traps that are reused during a combo or any hit exceeding the 15th hit does not give any ark. Dreak is given after each chapter. Dreak is somewhat the currency for the game, as you need dreak in order to create or upgrade your traps.
In my never-ending quest to get a higher ark level, I created a 15-hit combo trap hit wherein the ark generated is roughly about 2 million to an enemy with average defense. Oh well, yan na lang kasi ginagawa ko sa bahay eh.
~
Location: Castle Hue -- Blue Chamber
Equipment:
--- CEILING:
------- C Spark Vase 4 (Charge + Thunder + Vase)
--------- 40 Damage
--------- 6 Blocks Forcing
--------- Ark x 1.7
------- C Genocide Eye 4 (Charge + Hell + Vase)
--------- 40 Damage
--------- 9 Blocks Forcing
--------- Emits Laser Beams
--------- Ark x 2.3
------- C Crane 4 (Charge + Rising + Vase)
--------- 30 Damage
--------- 10 second restraint
--------- Hangs enemy from ceiling
--------- Ark x 2.0
--- WALL:
------- C Float Magnet 4 (Charge + Rising + Magnet Wall)
--------- 0 Damage
--------- 5 Blocks range
--------- 6 second restraint
--------- Suspends enemy midair
--------- Ark x 1.6
------- C Upper Wall 4 (Charge + Rising + Push Wall)
--------- 30 Damage
--------- 2 Blocks Forcing
--------- Flings victim diagonally even higher, damages at fall
--------- Ark x 1.6, 2 hits
------- C Evil Kick 4 (Charge + Hell + Push Wall)
--------- 30 Damage
--------- Whaps enemy to opposite wall
--------- Nulls defense
--------- Ark x 1.8
--- FLOOR:
------- Delta Horse (Special)
--------- 45 Damage
--------- Ark x 1.8
------- C Foot Cutter 2 (Charge + Cursed + Spring Floor)
--------- 15 Damage
--------- 2 Blocks Forcing
--------- Slows enemy for 9 seconds
--------- Ark x 1.5
------- C Rising Floor 4 (Charge + Rising + Spring Floor)
--------- 40 Damage
--------- Sends enemy to ceiling, damages at return fall
--------- Ark x 1.6, 2 hits
Room Devices Used:
Waterfall: 0 damage, Ark x 1.5
Launcher: 0 damage, Ark x 1.8
Waterwheel: 50 damage, Ark x 1.5
Procedure:
Set Delta Horse beside Waterfall opposite the wing of the upper floor of the room where the switch for the Bridge is. Set Float Magnet to the wall adjacent Delta Horse. Set Spark Vase a block away below the Waterfall. Activate Delta Horse when the intruder is in the trap's limitation. Wait until Delta Horse recovers and begins to recharge before activating Float Magnet. After activating, quickly change Delta Horse into Foot Cutter, springing toward the Waterfall. After the restraint of Float Magnet ends and the enemy settles to the water, activate Foot Cutter. This would send the intruder falling into the Waterfall. After intruder falls, activate Spark Vase and set Foot Cutter below the other Waterfall, springing towards the Launcher and set Upper Wall to the wall where Foot Cutter is pointing. When the enemy reaches the limitation of Foot Cutter, activate it, and quickly switch Spark Vase to Genocide Eye in the block after the Launcher. Quickly change Foot Cutter into Rising Floor after Foot Cutter recovers (this is crucial). Enemy would be flung by the Launcher, and after he lands, quickly activate Genocide Eye (again, timing is crucial here because some weak enemies might be dead at this point). This would make the enemy walk to the block of Rising Floor, which should be activated immediately as the intruder enters its limitation. As soon as you activate Rising Floor, quickly change Genocide Eye to Crane on the same block. The enemy should hit the ceiling, not the bridge. Just before the enemy lands, activate Upper Wall. The enemy should hit the ground first, then hit Upper wall, sending him flying again. As the enemy descends down, activate Crane and it should hit. Then, after Upper Wall recovers, place Evil Kick on the wall next to the Launcher. To obtain maximum ark, activate Evil Kick when the enemy is falling from Crane. This would send the enemy flying to the Waterwheel and to their demise.
Total Combo Trap Hit: 15
Total Combo Damage: 250+ (average defense enemy)
Total Combo Ark: around 2.2m per intruder (average defense enemy)
~
And because I have achieved this, nabawasan ang motivation ko maglaro ng Deception III. Pero I keep pushing myself to think of better combos in different rooms using all the different traps and devices possible.
~
Wow. I hope I push myself as well in facing real life. Hindi yung bigla na lang papasok into a state of depression after experiencing a brief moment of satisfaction and contentment. Maybe that is the problem.
Maybe I fear the uncertainty of the future. Maybe I fear that that is the last time I would feel such minute enjoyment in life that I, as a dreamer and an idealist, have always yearned of.
Valkyrie Profile ang lalaruin ko after Deception III. And if I remember correctly, Yearning is a negative hero trait.
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